Mixed-Breeds
Interbreeding between humans and dwarves or humans and elves
is possible, but often fails. The chance of pregnancy resulting
from such a union is about 15%. These odds are slightly lower if
the female is non-human. Human-goblin hybrids (hobgoblins) are also
possible, but almost always result in the death of the mother shortly
after birth.
There is a 10-point Unusual Background cost for PCs playing a first-generation
half-breed. This allows them to select any advantages/disadvantages
from either template and apply them to his/her character (one caveat:
half-elves may never have Unaging and can only have a maximum of
3 levels of Extended Lifespan). Any trait may be reduced in level
or effect, but not otherwise altered. GMs should definitely be consulted
about any mixed-race template.
Here's a sample half-elf template:
Half-Elf
37 points
Attribute Modifiers: DX+1 [20].
Advantages: Extended Lifespan 2 [4]; Less Sleep 2 [4]; Resistant
to Disease (+3) [4]; Telescopic Vision 1 [5].
Players may also create second-generation mixed-breed characters.
In this case, it's assumed that character's otherwise entirely human
lineage includes one non-human grandparent. Second-generation mixed-breed
PCs must pay for a 5-point Unusual Background. In return, they're
allowed to take up to 10 points in racial advantages that would
normally be off-limits to humans. Thus, for a total cost of 15 points,
a player could create a (basically) human character with Infravision
and explain it by saying his paternal grandmother was a goblin.
Human-non-human hybrids are usually infertile with any non-human
race. After two generations, however, the offspring are once again
eligible for reproduction with non-humans (though it's still unlikely).
Here's a sample family tree to illustrate these rules:
A male/female pair of different non-human races cannot produce offspring.
"Sub-races" are considered the same race for this purpose,
however. So an Igtalf dwarf could reproduce with a Tarksot
dwarf. Couplings like these have a very high rate of success (~95%),
assuming both parties are healthy and fertile. For the resulting
offspring, assign racial advantages and disadvantages as you like
(with GM approval). But if both sub-races had the same trait, you
must assign it to the half-breed.
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