HJO3's Infinistorm Deck
(blue/black), 60 cards total

Play a zero casting cost creature any number of times in one turn, then either deck your opponent, bounce all his permanents, or make him lose all his life.
11 Islands
11 Swamps


22 land
3 Fog Bank
4 Ornithopter
1 Prodigal Sorcerer
1 Phyrexian Walker
1 Wall of Bone

10 creatures
3 Brain Freeze
2 Counterspell
4 Cowardice
4 Demonic Tutor
2 Diabolic Tutor
1 Icy Manipulator
4 Lightning Greaves
1 Temporal Fissure
4 Tendrils of Agony
2 Terror
1 Sol Ring

28 other spells

Brain Freeze (mills the top three cards of a player's deck) and Tendrils of Agony (opponent loses 2 life, you gain 2 life) are good cards, but they can allow for practically instantaneous wins if you can figure out a way to get their storm abilities to make many copies. Likewise, Temporal bounces permanents, but costs way too much unless you can exploit its storm ability. Enter Ornithopter, Lightning Greaves, and Cowardice.

Cowardice (an enchantment) bounces a creature when it becomes targeted by a spell or ability. Lightning Greaves (equipment) can be attached to a creature for 0. Ornithopter can be cast for 0. Well, get Cowardice and Lightning Greaves out. Then you can play Ornithopter, and attach the Greaves to it to bounce it. Do this a large number of times... like, say, 10 million. Then Brain Freeze or Tendrils of Agony your enemy. Each of these can be copied once for each spell played previously that turn... well, with Ornithopter having been played 10 million times, your opponent is going to be decked or dead.

Since this full combo requires 4 cards, the deck is loaded with good tutors to get it out faster and 4 hard-to-kill walls to (hopefully) keep you alive (the Fog Banks are nigh-indestructible when equipped with Lightning Greaves). The Counterspells, Icy Manipulator, and Terrors are also good for slowing down your opponent while you assemble your death-engine.

"O! Call back yesterday, bid time return." — William Shakespeare, King Richard the Second